This is a problem many staff members are trying to fix, but they
erroneously tackle it in ways that are utterly annoying and only serve to devalue things even
more.
Now, I know this will probably be very unpopular with many people,
and maybe even cause drama, even though I have some suggestions for minimizing it. Watching the
included videos is reccomended, as I reference things mentioned in them and expand on them.
This is what happened in Germany post-WWI. The money wasn’t
even worth the paper it was printed on.
Yes, too much money in circulation is a bad thing, but how
things are devalued in that way doesn’t lower the price. This way increases the
price because everyone’s able to pay more, and it takes more money to equal the value that it was
before inflation.
Now, this video doesn’t go into detail on it, but when there is
very low demand for something, regardless of scarcity, the items aren’t sold for very much. Low
demand can be caused by the people not thinking that it’s worth the money to buy things. This
is the problem PMU suffers from the most, regarding the player based economy. Money’s growing
scarcer and scarcer, while good items retain their rarity.
The issues staff are tackling are important, but their priorities
are in the wrong places. They should be focusing on making items rarer and removing the
millions ‘in circulation’, although I’d argue that they aren’t really in circulation, as the players with this
money don’t spend it on anything.
Why don’t they spend it on anything? There’s no/a very small supply
of the things they want. And the items staff auction in an attempt to get rid of these items aren’t things that
they’d want to waste money on.
My suggestions to get rid of these millions are simple.
First, create a temple where the boss has a minuscule chance of dropping a Gible egg. Or make news of this
dungeon extremely public and make sure to periodically post updates of said temple. If the latter happens, auction
Gible eggs every week for two months.
Secondly, auction heart slates of legends not in the game yet. And Mystery Hats
While this can and probably will cause drama, this will be the only way to get these legends for a
little while.
Thirdly, auction some darned Sail Fossils. They’re extremely rare, as Holiday Palace is dead. They’ll probably
rake in a good chunk of money.
Fourthly, make all of the ‘good’ TMs and items rarer. This will no doubt result in an outcry, but if
staff truly care about boosting the player economy, they’ll do this.
Fifthly, have a poke-to-ekop conversion NPC. Preferably 5k poke per ekop. Actually, more money sinks
than the current ones. Maybe offer a return to certain HCs for 100k per visit, per visitor?