Fomantis XML dex files!

i figured i would go ahead and make the xml files for fomantis since i already made the sprites! C: idk how these really work much but i followed the other xml’s in the toolkit to get these done!!

here are their links on dropbox: main dex | movedex

and here’s the code if y’all wanna look at them here :3c

main dex

<?xml version=“1.0” encoding=“UTF-8”?>

-<DexEntry>

-<General>

<Name>Fomantis</Name>

<SpeciesName>Sickle Grass</SpeciesName>

<GrowthGroup>MediumFast</GrowthGroup>

<EggGroup1>Grass</EggGroup1>

<EggGroup2>Undiscovered</EggGroup2>

</General>

</DexEntry>

move dex

<?xml version=“1.0” encoding=“UTF-8”?>

-<FormEntry>

-<General>

<FormName>Normal</FormName>

<Height>0.3</Height>

<Weight>1.5</Weight>

<Male>500</Male>

<Female>500</Female>

<BodyStyle/>

</General>

-<BaseStats>

<HP>40</HP>

<Atk>55</Atk>

<Def>35</Def>

<SpAtk>50</SpAtk>

<SpDef>35</SpDef>

<Speed>35</Speed>

</BaseStats>

-<FormInfo>

<Type1>Grass</Type1>

<Type2>Fairy</Type2>

<Ability1>Leaf Guard</Ability1>

<Ability2>None</Ability2>

<Ability3>Contrary</Ability3>

<Exp>50</Exp>

</FormInfo>

-<Moves>

-<LevelUpMoves>

-<LevelUpMove>

<Level>1</Level>

<Name>Fury Cutter</Name>

</LevelUpMove>

-<LevelUpMove>

<Level>5</Level>

<Name>Vine Whip</Name>

</LevelUpMove>

-<LevelUpMove>

<Level>10</Level>

<Name>Razor Leaf</Name>

</LevelUpMove>

-<LevelUpMove>

<Level>14</Level>

<Name>Growth</Name>

</LevelUpMove>

-<LevelUpMove>

<Level>19</Level>

<Name>Ingrain</Name>

</LevelUpMove>

-<LevelUpMove>

<Level>23</Level>

<Name>Leaf Blade</Name>

</LevelUpMove>

-<LevelUpMove>

<Level>28</Level>

<Name>Synthesis</Name>

</LevelUpMove>

-<LevelUpMove>

<Level>32</Level>

<Name>Slash</Name>

</LevelUpMove>

-<LevelUpMove>

<Level>37</Level>

<Name>Sweet Scent</Name>

</LevelUpMove>

-<LevelUpMove>

<Level>41</Level>

<Name>Solarbeam</Name>

</LevelUpMove>

-<LevelUpMove>

<Level>46</Level>

<Name>Sunny Day</Name>

</LevelUpMove>

</LevelUpMoves>

-<TMMoves>

-<TMMove>

<Name>Toxic</Name>

</TMMove>

-<TMMove>

<Name>Hidden Power</Name>

</TMMove>

-<TMMove>

<Name>Sunny Day</Name>

</TMMove>

-<TMMove>

<Name>Protect</Name>

</TMMove>

-<TMMove>

<Name>Safeguard</Name>

</TMMove>

-<TMMove>

<Name>Solarbeam</Name>

</TMMove>

-<TMMove>

<Name>Double Team</Name>

</TMMove>

-<TMMove>

<Name>Facade</Name>

</TMMove>

-<TMMove>

<Name>Rest</Name>

</TMMove>

-<TMMove>

<Name>Attract</Name>

</TMMove>

-<TMMove>

<Name>Round</Name>

</TMMove>

-<TMMove>

<Name>Energy Ball</Name>

</TMMove>

-<TMMove>

<Name>False Swipe</Name>

</TMMove>

-<TMMove>

<Name>Payback</Name>

</TMMove>

-<TMMove>

<Name>Swords Dance</Name>

</TMMove>

-<TMMove>

<Name>X-Scissor</Name>

</TMMove>

-<TMMove>

<Name>Grass Knot</Name>

</TMMove>

-<TMMove>

<Name>Swagger</Name>

</TMMove>

-<TMMove>

<Name>Facade</Name>

</TMMove>

-<TMMove>

<Name>Cut</Name>

</TMMove>

</TMMoves>

-<EggMoves>

-<EggMove>

<Name>Aromatherapy</Name>

</EggMove>

-<EggMove>

<Name>Giga Drain</Name>

</EggMove>

-<EggMove>

<Name>Leaf Storm</Name>

</EggMove>

-<EggMove>

<Name>Weather Ball</Name>

</EggMove>

</EggMoves>

<DWMoves/>

-<EventMoves>

-<EventMove>

<Name/>

</EventMove>

</EventMoves>

</Moves>

</FormEntry>