Wonder Chest and Miracle Chests have been in PMU for a few years now and while they did recently have a change, I cant help but always feel they are quite unbalanced when considering where to get them and how underused one for them is.
Wonder Chest and Miracle Chest recently became team items with the the cost of a little bit of the bonus. While I do like this, I still feel that Wonder Chest could be better in some way. I understand that Miracle Chest has to give a bigger boost since it does in the Mystery Dungeon series but in PMU, location plays a big key as to why i feel that something should be rebalanced.
Wonder Chest is only inside Tanren Chambers while Miracle Chest is in multiple dungeons such as Sky Fortress and Mysterious Jungle. Wonder Chest is arguably harder to obtain. For sure it’s more tedious and time consuming to obtain. Again, I do unstand that Miracle Chest has to be better but I thought of a way to balance them a bit while still percentage wise having Miracle better then Wonder Chest.
My idea it to have The Wonder Chest stay as a team item with the 10% experience boost while reverting the Miracle Chest back to a user held item with the 25% experience boost. Also keeping them unstackable with each other along with the Beginner Badge as well. This would allow players to think a bit more on how they want to train and give more options than before.
The Wonder Chest would give less experience than Miracle but allow players to hold a separate item they may with the hold while training sure as Safety Goggles or Tight Belt. Players would get boosted experience while having benefits they with to have to also make surviving while training easier.
The Miracle Chest would give a much bigger boost then Wonder Chest still but have to be help by the user. This would be best for players who may use Cloud Nine along with a weather rock and not need a different held item so they can hold Miracle Chest with no setbacks and get the experience boost that they once had before the recent change. A certain downsides is the risk of losing the Miracle Chest to a trip trap if unfortunate. that is a risk to be taken with any help item but here its the risk of not getting the boost xp since its not being held after a drop or knock off.
This is my idea on how to rebalance both chests give an experience boost but Miracle Chest always outdoes Wonder Chest in every way despite the truth that Wonder Chest is more tedious to get. Tanren Chambers is the only dungeon that has it in 99 floor endings while take several steps and type changes to get to. Thats why it takes much longer to complete and without the guarentee of getting it from the Deluxe Box at the end: likely around the same chance if not, lower than the chance of getting Miracle Chest from its Deluxe boxes and boss drop.
While Wonder Chest as it is should step up to later and higher level getting Miracle Chest; that is not the case here. Most players skip trying to get Wonder Chest completely to either hunt for their own Miracle chest or even just buy one from another player. But Wonder Chests are very rarely hunted for and never sold anymore. This is part of why i wish they were balanced to both being good and wanted while Miracle Chest still gives more experience then Wonder Chest.
I thank you for reading this suggestion and hope it would be useful.