Tanren Chambers Zone Guide

All right so for those who are just gonna argue that i spoiled it, well i didn’t cause you came to see it not me (so blame yourself).

Why am i doing this? well it’s because i want to help those who want to head to the right chamber type.

How does this work? Where ever the red dot is on the key opener tile, it will lead straight to the place. The guide below will help

This guide works as i have tested it and it leads to the right one, i haven’t finished it but it can help. These are the ones that i know of now.

Normal
• Left = electric
• Top = fire
• Right = grass
• Bottom = water
• Bottom Right = Ghost
• Top Left = Psychic
• Bottom Left = Dark
• Top Right = Fighting

           [b]Electric[/b] 

• Bottom right = water
• Top right = fire
• right = normal
• Left = Steel

            [b]Fire[/b]  

• Bottom left = electric
• Bottom Right = Grass
• Left = Psychic
• Top = Rock
• Bottom = Normal

           [b]Water[/b]

• Top Right = Grass
• Top = Normal
• Bottom = Ice
• Right = Ghost

          [b]Grass [/b]

• Right = Bug
• Top Left = Fire
• Top = Fighting
• Left = Normal

          [b]Bug[/b]

• Top Left = fighting
• Bottom Left = Ghost
• Left = Grass

• Ghost
• Bottom Left = Ice
• Bottom Right = Ground
• Top Right = Bug
• Top Left = Normal
• Left = Water
• Top = Grass

         [b]Dark[/b]

• Right = Water
• Bottom Left = Poison
• Bottom Right = ice
• Top = Electric
• Left Top = Steel
• Top Right = Normal

       [b]Psychic[/b]

• Bottom Right = Normal
• Bottom Left = Steel
• Bottom = Electric
• Top Left = Flying

         [b]Fighting[/b]

• Top Right = Dragon
• Bottom Right = Bug
• Top Left = Rock
• Bottom Left = Normal

         [b]Ice[/b] 

• Top Left = Dark
• Top = Water
• Top Right = Ghost

           [b]Dragon[/b]

• Bottom left = Fighting

            [b]Flying[/b]

• Bottom Right = Psychic

          [b]Poison[/b]

• Top Right = Dark

           [b]Ground[/b]

• Top = Ghost

Water, is also down in the normal one. it’s dot is at the bottom.

Normal is complete

[note]This is the post i"ll be editing with :D[/note]

From psychic, you can get to the Electric chamber via a dot going straight down :la:

NICE

i seem to understand how the switch work…it is reverse…

example:

when u in normal room, u go to water room by down trap door.
to go back to normal room, u just need to go up trap door in water room.

the rest is the same…it is just reverse…but not for dragon room…it seem dead end room to me…and it is just probability of those trap door spawn…but the probability i still try to calculate

Just some grammar fixes:
Up should become top.
Down should become bottom.

I don’t think that is really a grammar error.
Just how someone words things.

I don’t think that is really a grammar error.
Just how someone words things.[/quote]

It is a grammar mistake…(srsly error??)

I don’t think that is really a grammar error.
Just how someone words things.[/quote]

It is a grammar mistake…(srsly error??)[/quote]
Same meaning. No need to flip your lid.

If you post the keys and ending floors this can be a TC route-maker XP

Yes, It’s very helpful!
Although like mentioned before by L-man. Some Grammar errors.
Ehhhh :’:

Awesome Otherwise!

If you can finish this along with key floors and endings, this could be a TC route-maker 8D

I’m just saying lol.